Doloc Town Map and Exploration
Chart every biome from Doloc Town Outskirts to Old City Ruins — combat, gathering, and story routes.
Exploration balances Doloc Town’s cozy vertical farm with side-scrolling wilderness runs, drone escorts, and relic hunts. The 1.0 release on August 5, 2026 added Old City Ruins as the capstone zone where the main story concludes, alongside refined traversal between Outskirts, River Valley, Wetlands, and cave networks. This hub indexes every map guide, explains how exploration feeds farming systems, and points to combat and resource routes before you leave town unprepared.
World structure overview
Doloc Town sits in a fragile oasis surrounded by damaged ecosystems. Think of the world in concentric difficulty rings:
- Outskirts — tutorial-adjacent scrubland, basic scrap, introductory enemies
- River Valley — lush overgrowth, Eden project lore, mid-tier resources
- Wetlands — poison pools, night spawns, advanced herbs and fish
- Caves — mineral veins, mutant fauna, module drops for gene system
- Old City Ruins — industrial, residential, commercial, and park districts from pre-war civilization
Town itself is a safe hub with NPCs: Lank trades scrap, Gerald runs workshop drones, Mody handles requests, Cod marks secrets, Mayor Claud governs quests, and Alchemy explains genetics. Single-player only — no multiplayer expeditions.
How exploration connects to your farm
Every biome exports something your planters need:
- Scrap and minerals for crafting and materials
- Seeds and herbs for crops and gathering
- Gene modules and drone parts for automation and tier lists
- Story keys gating barns, ponds, and kitchen tiers on the farming hub
Schedule exploration after cooking stamina meals — see stamina foods — and applying weather protection at home so farm platforms survive multi-day absences.
Drone combat and traversal
Your customizable drone accompanies real-time combat during wilderness runs. Agricultural drones stay home; combat drones draw aggro, fire modules, and salvage unreachable nodes. Read drone combat before entering Wetlands or Old City — enemy types jump from simple slimes to seven new ruin variants in 1.0.
Module loadouts matter. Compare DPS, shield, and harvest attachments on the drone module tier list. Repair kits cost scrap — fund runs with surplus cooking sales, not emergency seed money.
Recommended exploration progression
New players: follow Getting Started and early-game inside Outskirts until hoe and sword tiers stabilize. Add River Valley when town quests mention Eden legacy — talk to Alchemy first.
Mid-game: Wetlands for spice and poison fish; caves for capacitors powering first turbines. Bring antidotes and heat meals.
Late game: Old City Ruins for main story finale, rare NPCs, side quests, and resources unavailable elsewhere. Check version 1.0 update notes for district unlock order.
Gathering and economy loops
Dedicated gathering routes optimize ore, herb, and scrap loops without full story detours. Pair gathering days with fishing stops in shared biomes to reduce travel stamina.
Sell excess minerals to Lank; craft high-tier tools before selling rare gems — some workshop recipes consume items vendors pay little for.
Safety checklist before leaving town
- Eat buff food from cooking
- Repair drone and swap combat modules
- Confirm farm covers and automation chests are stocked
- Pack antidote, torch, and rope consumables per biome
- Mark return path to town fast-travel or elevator
Story and secrets
Environmental storytelling peaks in River Valley (Eden) and Old City (pre-war collapse). Cod’s side hints reference hidden caches — cross-reference when clearing each district in regions.
Main story hours expanded from early-access estimates to 30+ in 1.0. Ruins hosts the narrative climax; do not rush there under-leveled.
Use the sub-guides below for deep biome tactics, enemy tables, and route maps. Cross-link back here when planning multi-day expedition loops that touch farming, combat, and gathering in one outing.
Frequently Asked Questions
Quick answers to the most common questions.
What regions exist in Doloc Town?
Outskirts, River Valley, Wetlands, cave networks, and Old City Ruins in 1.0. Details in regions.
When can I enter Old City Ruins?
Late main story — after mid-game farming and combat prep. See Old City Ruins guide and version 1.0 notes.
Do I need combat drones to explore?
Strongly recommended beyond Outskirts. Read drone combat and drone module tiers.
How does exploration help farming?
Biomes supply seeds, modules, minerals, and recipes for crops, genes, and automation.
Is Doloc Town exploration multiplayer?
No — single-player only. All combat and gathering runs are solo with your drone companion.